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Release June 2, Date Added June 2, Operating Systems. Additional Requirements None. Improve this answer. Just to check: If I were to copy all of the code in the original XNA game into a new MonoGame project, would it work exactly the same as it did in the original game or would there be some errors or changes that are unique to MonoGame? And would I need to have some kind of MonoGame redistributable installed on a computer in order run it, similar to the XNA redistributable?
In terms of code, you would need to do some refactoring. For example in XNA I believe the syntax for loading in an image was "content. So I would say about 80 to 90 percent of your code will not need to change, just the specific API calls which are different. As far as redistributables go, no, MonoGame should work as a standalone framework as is. They did have some issues in older versions with the content loader in terms of the.
XMB files however this has been fixed. Enjoy :. Jacqueline Loriault Jacqueline Loriault 7 7 silver badges 15 15 bronze badges. Hope that helps! Dave Voyles Dave Voyles 4, 5 5 gold badges 25 25 silver badges 43 43 bronze badges. Sign up or log in Sign up using Google. Sign up using Facebook. It's a utility that is focused on programming students and enthusiasts that want to start in the complex world of video game development to enjoy or share their own creations.
These libraries are known as XNA Framework, and they can also be used to create screensavers or small applications. To make the most of these tools it is necessary to have a minimum amount of programming knowledge, and it's advisable to know the Visual C language.
On the other hand, less experienced users will find the large number of examples that it includes very interesting.
Make the most of your creativity and create your own video games with all the elements that you really like , thanks to XNA Game Studio.
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